SKU: 46045731464
handmade planter pots

handmade planter pots 2 Pack Pottery Pot Seicho Ceramic Raku planter pots

Sale price$20.62 Regular price$22.91
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Ships within 48 hours · Estimated delivery Aug 2 - Aug 7

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Description

handmade planter pots 2 Pack Pottery Pot Seicho Ceramic Raku planter potsYou get 2 units in the finish of your choice. Seicho ~ Growth Dimension : 6. 5 inches (H) x 5. 9 inches (W) Our Seicho pot is made to be a conversation starter for your precious indoor plant collection. Its size is perfect to be used for specialty indoor plants. Each pot comes with three outlet holes at the bottom for ventilation and drainage. It also fits perfectly with a set of our Tsuchi planter pots. Material: Clay, Grogged earthenware This pot is

You get 2 units in the finish of your choice.

Seicho ~ Growth

Dimension : 6.5 inches (H) x 5.9 inches (W)

Our Seicho pot is made to be a conversation starter for your precious indoor plant collection. Its size is perfect to be used for specialty indoor plants. Each pot comes with three outlet holes at the bottom for ventilation and drainage. It also fits perfectly with a set of our Tsuchi planter pots.

Material: Clay, Grogged earthenware

This pot is not suitable for water storage as it has a hole in the bottom and should be kept indoors. Avoid direct sunlight.


Available in five different finishes : Smoked Raku, Half Copper Matte, Full Copper Matte, Obvara, and Carbon Copper. Learn more about them here >>The Different Finishes for Ceramics at RAAQUU

PERSONALISATION :


I use a resist technique for the personalisation of your vase. This is a permanent carbonized portion of the vase that will be unglazed in the text of your choice. Please choose the number of characters that you wish to have embedded into your vase based on the options offered.

Estimate width of text personalisation : 5 to 10 cm depending on number of characters

Default font is BEBAS NEUE ( Custom font will require an additional USD7.28 per order and will need to be evaluated for feasibility ).

Personalisation is only available for 3 finishes:

  • Carbon Copper
  • Half Copper Matte
  • Full Copper Matte

Personalization messages/text provided will be engraved on both pieces unless otherwise specified. Any instructions on the personalization, please let us know in your notes.

Shipping Notes
  • Free Standard Shipping on $100+ Orders to the USA.
  • Except Preorder products are shipped in 48 hours.
  • Delivery to the USA:
  1. Standard Shipping : 3-10 business days
  • If time is of the essence, please consider selecting expedited delivery for faster service.
Exchange/Return Notes
  • We offer a 30-day return/exchange service after receiving.
  • Final sale items are not eligible for returns or exchanges.
  • To process your return/exchange, please contact us at [email protected]
  • Please click here for more details>>> Return & Exchange Policy
SKU: 46045731464

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4.2 ★★★★★
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Xiaomeng Han
West Palm Beach, US
★★★★★ 5
Five Stars
Format: Paperback
great
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Reviewed in the United States on September 18, 2016
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Guanxiong Xue
Louisville, US
★★★★★ 5
go o o o o
Format: Paperback
go o o o o d
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Reviewed in the United States on October 21, 2014
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Ryan
Massapequa, US
★★★★★ 1
One Star
Format: Paperback
Exactly the same as the free PDF I downloaded online for my student, only this costs $26 plus tax.
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Reviewed in the United States on April 3, 2017
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Charles
Port Orchard, US
★★★★★ 5
Solid primer well worth the cost.
Format: Kindle
Let's start with the understanding that I was not looking for War and Peace, here. I have always enjoyed the Sam's Teach Yourself in X Hours format, and this is another that gets the balance between what is needed to use the tool well and what is too much information for a beginner right. I was looking for something that could introduce me to this engine, giving enough understanding of the system to allow me to make games with normal use of the internet to get into the fine detail. This book is exactly what I was looking for. It introduces the engine and its main components and the general theory behind them, getting you up and running quickly. While the engine seems to be gathering a following, there is not a lot of material out there for it. This book covers the topics well enough to get functionally proficient without getting so far into the weeds that you would not finish it. The lessons are broken up in a way that makes sense, and there are full game exercises. I really liked the fact that the exercises follow the theory, so you are not simply walking through a bunch of actions that you do not understand, as happens in many "learn by making a game" tutorials. The writing and editing leave some to be desired, but did not get in the way of understanding.
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Reviewed in the United States on May 30, 2018
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cybereality
San Leandro, US
★★★★★ 5
Simple and Amazing! A Great Introduction to Godot For Aspiring Game Developers
Format: Kindle
Godot Engine Game Development in 24 Hours is a fine introduction to the Godot game engine, and quite an extensive look at the software. The book is 432 pages, and there is a wealth of information contained here. I’ve just started working with Godot myself, so much of the material was new, but it was explained clearly so anyone can understand. If you are interested in exploring Godot, this would be a excellent buy on your journey. If you are familiar with the Sams 24 hour books, they basically have 24 chapters each focused on a different aspect of the topic. The chapters are not long, and certainly would not take a hour to read each, but it’s good marketing I guess. In any case, I did enjoy that a range of areas were covered. So what’s in the book? We get a look at the scene system, 2D graphics, scripting, a few game demos like a space shooter (2D) and Bloxorz clone (3D), and a networked Bomberman clone (2D). Scripting, input, physics, user interface, project management, materials and shaders, light and shadow, environments, sound, particles, networking, and a bonus 25th chapters about using native code. Yeah, quite a survey for 400 pages. I felt like the authors expect some basic understanding of programming, but otherwise you do not have to be an experienced game developer to get value out of the book. Everything is explained simply and I did not notice any glaring errors. I really enjoyed that there were some simple game demos included, so readers could get a better idea of what a more complex project would look like. It also didn’t hurt that one of the authors co-created the engine, so I bet he knows what he’s talking about. All in all, a great book. As I said, I am just starting with Godot and this is the first book I have read on it. Seems like an awesome introduction and much more palatable than reading the documentation (though I will note that the Godot docs are high quality, it just can be daunting). So I can fully recommend this book to anyone interested.
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Reviewed in the United States on December 9, 2019

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