SKU: 96590618929
indoor/outdoor planter

indoor/outdoor planter Simplicity Tall Round Indoor/Outdoor Planter - Concrete Grey

Sale price$25.58 Regular price$28.42
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USA
  • USA
  • CAN

Ships within 48 hours · Estimated delivery Aug 3 - Aug 8

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Description

indoor/outdoor planter Simplicity Tall Round Indoor/Outdoor Planter - Concrete GreyOur simplicity tall round indoor outdoor planter lends an exquisite touch to your living area. Constructed using high quality and durable fiber cement, this planter features a classic round shape and concrete grey finish. Perfect for stems of fresh flowers, this tall planter is complete with a simple yet polished style. Place one piece or use in multiple sets to create a grand statement to the rest of your home. 34. 5" W x 40. 5" H, Base 18" Diameter

Our simplicity tall round indoor/outdoor planter lends an exquisite touch to your living area. Constructed using high-quality and durable fiber cement, this planter features a classic round shape and concrete grey finish. Perfect for stems of fresh flowers, this tall planter is complete with a simple yet polished style. Place one piece or use in multiple sets to create a grand statement to the rest of your home.

  • 34.5" W x 40.5" H, Base 18" Diameter
  • 39 lbs
  • Fibercement
  • Due to nature of this product colors and glaze effects will vary 
  • Durable & frost resistant, but should be stored indoors or covered over the winter months
  • For Indoor and Outdoor Use

SCENARIO PRICE PROMISE 
If you find this item for less within 30 days, we'll refund you the difference

PLEASE SELECT CAREFULLY
this custom or oversized item is non-returnable

TRUCK DELIVERY REQUIRED - CURBSIDE SERVICE

Since 1983, Campania has been a premier designer and manufacturer of fine garden accents throughout the US and Canada. By remaining committed to its core beliefs of excellence in design and quality, Campania consistently continues to set trends and industry standards. 


Shipping Notes
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Exchange/Return Notes
  • We offer a 30-day return/exchange service after receiving.
  • Final sale items are not eligible for returns or exchanges.
  • To process your return/exchange, please contact us at [email protected]
  • Please click here for more details>>> Return & Exchange Policy
SKU: 96590618929

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4.8 ★★★★★
Based on 8 reviews
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A
Verified Purchase
Aurélien
Waukegan, US
★★★★★ 5
Great Book for Project-Based Learning
Format: Paperback
As a Unity Instructor I can say the book is really amazing I was expecting that I'd face a basic book, but instead, the book is very complete, even having AR and VR chapters totally adapted to the new version of Unity, which makes it one of the best books to master Unity (if not the best).
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on December 19, 2022
B
Bradley Wardell
New York, US
★★★★★ 5
Thorough and approachable
Format: Paperback
Mastering Game Design with Unity is a must-have for any developer looking to use Unity as their platform for developing a video game for today's audience. What makes this book particularly compelling is that it goes through the entire game design and development process. From UI design to audio to graphics, this is a book that provides a one-stop shop of knowledge for developers. If you're already a developer or just looking for a book at act as the heart of your Unity development, this is the book to get.
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on February 20, 2023
M
Verified Purchase
Mike Athey
Waukegan, US
★★★★★ 2
Content seems good, but support files/code are insufficient, and the code seems illogical in places
Format: Paperback
This books starts out great and the content/approach seems solid. But I ran into several issues when the coding portions were introduced, notably when it came to collisions and destroying enemy game objects. There's scripting to set up a bullet behavior, but from the outset the behavior is buggy, and when the "explosion" behavior is introduced, there's no coding to actually destroy the object you're introducing the explosion behavior to. On top of that, the explosion behavior is tied to the playerObj's "onDeath" function, so ... I'm not sure how any of that ties into destroying an enemy game object. This is about 150 pages in. The go-to method in these cases is, of course, to reference the support files, but these files only include the code and the book images. What's really needed is the Unity project files to ensure the code is being implemented in the components of the game objects and seeing the core structure there. With only the scripts, you can only check your scripts against those, but you can't be sure you're utilizing them correctly and tying it all together in Unity. Granted, I'm still learning the platform, but things like where you're expected to fire a bullet that has no "destroy gameObject" function into an enemy gameObject that also has no such behavior ... and the behavior is tied to the player? There's definitely something amiss. All the while you're dealing with "soft locks" in the test gameplay that could have been immediately addressed, but aren't. And you can't really move forward with such core inconsistencies in place because you fear the problems would just compound from there.
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Reviewed in the United States on July 31, 2023
S
Verified Purchase
Shannon
Lake Worth, US
★★★★★ 5
Very helpful
Format: Paperback
Given as a gift. They wanted to learn about coding and how it works. They found it very helpful and was able to understand it
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Reviewed in the United States on May 9, 2024
C
Verified Purchase
ChargingBull
New York, US
★★★★★ 5
Lots of uses in Roblox
Format: Paperback
Son loves getting these for birthdays and holidays.
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on July 6, 2025

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